Bianca: Anyway, it’s one of the stores over at Cambridge Plaza.
Camellia: The one that’s only a couple of T stops from here?
Bianca: That’s the place. Why?
Camellia: How big is her “getting pulled into adjacent Being battles” range these days . . . ?
Not far off.
Sparrow: I will not kill Bianca. Killing is wrong. I will not kill Bianca. Killing is wrong . . .
Bianca: I guess that means we should cut this short, huh.
Camellia: Probably for the best.
Bianca: And I wanted to have a nice long mentor-y talk about whether to tell my date I have a Being . . .
Camellia: If it —
— was me, I wouldn’t even date someone that I couldn’t tell about Reseda.
But with Patrick . . . where we can’t let his ex-Master find out where he is . . . You might not want to take any risks until you’re sure you really like her.
Ouch, can so feel Sparrow’s pain.
Question:
What happens to Sparrow and the Masters in battle, in real life? Did they just disappear from the world outside of the battle realm? What’s stopping other people from noticing their disappearance?
I don’t remember, did we establish how much time is spent in the Being-world? If it’s no time passes in the real world, all Sparrow has to do is not move until it ends and she can go back to her task. Hopefully it was stocking and not cashiering, because if she just vanished right in front of someone… *giggles*
I think there is no time lost whenever they are in Battle World. If I recall correctly, They don’t even disappear from where they were if they moved while they’re there, BUT if you’re on the ground on Battle World, you’ll “reappear” in the same position on the real world, as seen here:
http://erinptah.com/catperson/comic/chapter-ten-page-15/
My theory: they never truly left the real world to begin with. The whole battle is in some virtual place, meaning that everything that happened there can be seen about the same way as a game log, if the game was set on auto (I mean by that: no real-time input) and the computer really really fast: from an external point of view, the whole battle is instant, even though, in-game, a lot happened and took time.
Of course, THAT would mean that the “computer”, for lack of a better word, can access the players personnalities and memories at any given time and use them in Battle World, as long as it is being activated first by a challenge…
And for the problem of why Patrick is still on the ground AFTER, he is a Being, a “computer creature”. His whole physicality is directly linked to that “computer” that could very well make him fall simultaneously in both worlds.
I think there is no time lost but the move to and from the battle world will distract you. So, if that was cashiering, it MAY be noticeable …
Aww!
Sparrow might be annoyed but she isn’t really inconvenienced by this, isn’t she? Zero time passes in battle-space for the outside observer, no?